Encrypted asset delivery for BasisVR.

Upload your .BEE avatars, worlds, and props once. We'll serve them to the BasisVR client from a global CDN — no infrastructure, no devops.

Purpose-built for .BEE

Single file format, single validation path, single cache strategy. Optimized for the BasisVR client's request pattern from the first byte.

Global edge delivery

Assets are cached at the edge so players in Tokyo, Berlin, and Austin all see the same first-byte latency. You upload once; we handle the geography.

Encryption by design

.BEE files are encrypted before they leave your pipeline. We host the bytes; we don't hold the keys and we don't inspect the payload.

Ship, don't admin

No S3 buckets to configure, no CORS rules to debug, no bandwidth bills from three vendors to reconcile. Drop your file and go back to building your game.

How it works

  1. 1

    Create an account

    Sign in with Steam to get going immediately. Email accounts are invite-only during the pre-launch — ask in our Discord if you'd like one.

  2. 2

    Drop your .BEE files

    Upload assets from the dashboard. We validate the format, compute a content hash, and register the asset for delivery. API uploads from your build pipeline are coming soon.

  3. 3

    Serve to the BasisVR client

    Every upload gets a stable, hash-addressed CDN URL. Point the BasisVR client at it and your players are loading assets from the nearest edge — whether they're ten or ten thousand.

See how easy it is!

Free tier is available today. Paid plans are coming soon — join the community and help shape what comes next.